Windia

City Name: Windia

Title: The Windiest City

Status: Energy Farm, Port city

Popuation: 5,000 TaoKa, 0 humans

Location: 25 miles east of the Focus Tower, 5 miles straight south from Pazuzus Tower

Description: A dome of rock reinforced by steel. That's what protects this tiny port town from the flesh-tearing winds on the Windian Plains. Many of the homes are simply caves carved from the side walls of this barricade. It's the second largest by span, compared to Fireburg, yet it has the lowest population, due to the majorty of the room being a massive cove that allows ships to enter and remain safe from the hellish winds. The only sight of where Windia IS is the location of Pazuzus Tower, and a massive 'Wind Farm' that supplied as much, if nto mroe energy than even the electrified sea can.

Lifestyle: Outside, it looks peaceful...from a distance. But enter the plains and that razorgrass that covers it shows you why even the mighty TaoKa hide in a city-sized bunker away from it. The wind alone can peel your skin from the muscles. But the razorgrass that covers the plains every inch will shred all but the toughest of hides, only Tyrants and TANKS are able to stand up too it. Only a few aboveground paths exist, and they're only for the truly desperate to get the hell out of Windia. Even the train system runs underground to stay away from winds powerful enough to send the 50 ton train flying like a ragdoll.

Significance: It's the only true port town, and the most defended town overall. Heavy fortifications protecting it from the wind also protect it from all but the worst aerial bombardments, making it a prime choice for staying safe should the MAgick war revive itself and head after KaTet. Other ports exist, but they're erely places to offload ships onboard a separate train system, the same used to transport Foresta's crops to Windia, Fireburg, and Aquaria. It may have only a few thousand TaoKa, but it's still THE pulse upon which modern life survives on KaTet.